Add a Wireframe modifier to the clone and change it&39;s material to the outline material.

Go to the shading tab and enable &39;Backface Culling&39;.

It shows solid geometry but uses simplified shading and lighting without the use of shader nodes. Finally, I walk you through the design of my custom shader groups, node.

Go to the shading tab and enable &39;Backface Culling&39;.

turn on ZTrans.

Solid This mode utilizes the Workbench Render Engine to render the 3D Viewport. . .

Draw an outline around.

. . As mentioned in the answer by sambler, you could use freestyle.

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Blender offers different shading modes for helping with different tasks.

Here, I noticed a cheat method to achieve the cel shading using path tracing.

. Most prior works in this area rely on reconstructing 3D geometry.

May 16, 2022 Material of Cel Shading for Cartoon. Here, I noticed a cheat method to achieve the cel shading using path tracing.

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For example, Solid shading is well-suited for modeling, while Rendered is useful for setting up lighting. You can create them using software such as Maya, Blender, or 3ds Max, or import them from another source. .

. Im trying to get the outlining often used with cel toon shading to achieve a cartoony look. . material preview blacks it out, and render with f12 is black too. In the 3d window, press n to bring up the right panel. .

Press the plus sign to add a color.

This Shader takes nearly no power,. Draw an outline around objects.

Cel shading, applied on a unlight object.

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Solid This mode utilizes the Workbench Render Engine to render the 3D Viewport.

The color of the outline can be adjusted.

Usually for antialiased lines you can use glEnable (GLLINESMOOTH) and glHint (GLPOLYGONSMOOTHHINT, GLNICEST) (needs blending enabled as mentioned in the previous reply), but this won't render nice line caps.